Stanislao Moulinsky
Vault Fossil
they decided where they wanted the story to go
I don't know, from the descriptions given of the ening it looks like something made at the last minute. Unless you mean "what's done is done".
they decided where they wanted the story to go
Yes. Now only game developers have to actually realize that.brfritos said:Anybody viewed the video from CNN? The "better part" is when the host says that games are from children and teenagers of 14/15 years old, in wich the reviewer corrects her - much to her own surprise - that the average gamer's age in US is 30 years old.
Really, people still think games are only for children/teens??
aenemic said:2. this is someone's artwork. wether you view games as art or not, this is still someone's artistic creation. they decided where they wanted the story to go and they have all the right to do so. the gamer's have all the right to be upset about it, but demanding that they change it is ridiculous. do you demand the ending of a movie or a book to be changed when you're not happy about it? no, you walk away and decide that you simply didn't like it.
1. the consequences of your actions are NOT thrown away. you see them play out before you all throughout the game, and then it leaves it up to your imagination what happens after the ending. the game itself IS the slideshow telling you what consequences your earlier actions had. did you seriously expect bigger changes in the game depending on your actions in a game from Bioware? especially after ME2?
2. this is someone's artwork. wether you view games as art or not, this is still someone's artistic creation. they decided where they wanted the story to go and they have all the right to do so. the gamer's have all the right to be upset about it, but demanding that they change it is ridiculous. do you demand the ending of a movie or a book to be changed when you're not happy about it? no, you walk away and decide that you simply didn't like it.
all this actually kind of reminds me of Stephen King's "Misery". but even more sad.
Ilosar said:Sorry, but that's a bad idea as far as I am concerned. As I outline before, it leaves very little to the imagination; the galaxy will enter a dark age, many worlds will perish, some of the fleets/races are doomed no matter what you did (Quarians, Turians, Krogans eventually) and the Normandy's crew is stranded on a world, and they don't even seem to give a shit for some reason. And yes, considering this is the end of a beloved trilogy based on the fact that your choices matter and that Bioware did very well in providing closure in Origins, not to mention all the talk about a fulfilling ending, I don't see how knowing how the galaxy deals with the aftermath of the ending is such an unreasonable expectation.
Ilosar said:Charles Dickens changed the ending of Great Expectations. Sir Arthur Conan Doyle ressurected Sherlock Holmes. Blade Runner (among other films) changed endings about 3 times if I recall correctly. Closer to the video game discussion, Bethesda changed Fallout 3's ending with Broken Steel. This kind of thing has happened before, it's nothing new, and I think it's perfectly justified given how the present endings crap all over the series, it's themes and it's goal. Furthermore, Bioware is not an artist per se, they are a company releasing a product. If this whole thing ends up being damaging to them, PR and $ wise, I think there's a chance they do something about it. When that kind of news makes the front page of Forbes and appears on CNN, you know this is kinda bigger than the average Bioware-related crisis.
Ilosar said:I get what you are saying, to a point, but this is a fallacy. Nobody's holding Casey Hudson and Mac Walters (lead designer and writers, respectively, and those responsible for the ending) at gunpoint or swinging and axe at them. There's an organised, generally very civil movement to request a better ending, for reasons I exposed in this thread previously, along with a charity (the FTC complaint IS going overboard, however, I quite agree).
Ilosar said:Also, I would like to know what you think of my retort to your ''think you can do better?'' question.
Geech said:Thanks for spoiling Das Boot, jerk.
doesn't matter if it's a bad idea or not, it's what it is. so I don't get all the critisism towards your actions not having consequences.
sure, they could add a little more information about what happened after the ending, but to what point except stating the obvious or just blurting out random cheesy stories you don't care about either way? the major things, like the future or the Krogans, the Geth etc are already implied depending on your actions and don't need further explanation in my opinion.
want the game to tell you that Shepard DID get that beer with Vegas back on earth when it all was over? is that really worth all this headache?
I never said it doesn't happen, I know it does. but a lot of the time it's not a good thing. just look at Star Wars and the hole George Lucas keeps digging for that franchise.
but fanservice is fanservice and obviously they are going to do something about this if it doesn't die down soon. I'm just saying that it shouldn't be expected and I think it's a shame on a perfectly good ending.
shooting down arguments, completely ignoring them and generally not respecting other people's opinions isn't really civil, even if it's wrapped in nice words. I completely respect that people don't like this ending. but from the little I've looked at the official boards and on other sites, people who are happy with the current ending(s) aren't exactly well respected.
that's not what I was aiming for, I never said "think you can do better?" I asked what other options you would have wanted to see. so don't get all defensive. I liked some of your ideas, they kind of made sense.
the thing is, for me Mass Effect hasn't been about hope and doing the impossible against all odds. those elements have been there, yes - but more importantly, since the first game there's been a heavy cloud of hopelessness over everything you do, and the story and much of the gameplay has been about confronting and trying to understand the unknown. these things have been extremely important to create a certain atmosphere I thoroughly enjoyed in these games. and I LOVED that they kept this all throughout the ending as well. the ending is bitter-sweet, just like everything else you have done in the games has been. taking that away, finishing it off on a happy note, revealing all the mysteries and giving you a gold star for effort would be completely against what I loved about these games.
it's all about taste, man. that's why I can't be bothered arguing this much more. I just wanted to say that I think it's a shame, and a tad bit sad, that people get so upset about this. and it's a shame that BioWare probably will give in to all the crying, like a mom in the toy store who wants to avoid the ruckus her child is creating.
but in the end, I think it's mostly a result of people being so spoiled with information and having everthing put in front of them these days. if 2001: A Space Odyssey came out today, there would probably be a similar outcry on the internet, people DEMANDING Kubrick to explain the ending.
generalissimofurioso said:Pretty much.
I was never invested much in the whole story, because hey, it's pretty crappy.
I can see why people would be mad though if they were.
Also, it's funny how 'entitlement' and 'protection of art' are pretty much the only defense they have.
It reminds me of something, but I don't know what.
brfritos said:ME3 endings are broken, that's the right word, but people aren't using it don't know why..