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Discussion in 'NMA News and Information' started by Brother None, May 22, 2007.
looks okay !
much better then the first 2 artworks .
Well... I actually liked the general feel of this concept art... It's now beginning to feel like Fallout apart from the guys on the picture... They somehow feel like Tactics... And beside the Junktown atmosphere am I the only one feeling that somehow this concept art is overcrowded? I didn't like the previous concept art for the reason of being overcrowded too... There're just too many junks and ruins which somehow wounds the desolate wasteland feel of Fallout... Still it's getting better though... But not enough to make me feel optimistic about FO3...
About the guys in the pic.. I wouldn't worry about it too much. My theory is that these pics were thrown together a few days before being posted. Maybe a couple of weeks at the most. (To me it looks like they grabbed some of the staff at Bethesda, made them put on some old costumes and took a pic).
I predicted the content of this pic after all, it follows the pattern of direct responses to general fan outcries.
Well, this whole picture just screams Tactics to me.
No. There are really to many things on this picture.
Heh, I wouldn't be suprised if they were painted over a photo.
I don't know, seems closterphobic.
Far too much junk. If the people are suppose to be the focus then there is no focus.
After looking for a while, it seems you're suppose to focus on the dead soldier/power armor guy.
I'm prolly just looking to much into it I think.
I wouldn't be suprised if the biggest jump FO3 will make (that FO fans will complain about) is going photoreal. Though I might be assuming a bit too much now.
Still, Fallout is rather cartoony. Compare with stalker for instance.
Can Fallout be captured in a more photorealistic environment?
I don't follow the forums much, so perhaps it's been asked and answered.. If it has just say yes and I'll go hunting instead
Given the fact that is customary to fix stuff Bethesda breaks, I tried it too:
Not bad, FeelTheRads. Nice feel. Too bad about the "Brown = real" theme going there.
Anyway, some analysis. Please help me expand, people:
It's hard to say if Fallout was cartoony because of limited technology (256 colours) or because of stylistics.
Some things like some of character models suggest the first other like Fallout comics and blue cave walls suggest the second.
Overlay of the Satellite globe sign.
So wait... some of those are from L.A. and some from NY? What the hell are they doing together? Those naughty bombs, throwing things around like that.
Really, was there in Fallout, anywhere a symbol taken directly from the real world? I'm pretty sure there wasn't, but I might be wrong.
But anyway, my point is they should make their own symbols in Fallout's style, not take them from the real world. It breaks the atmosphere, I think.
Could you overlay Seimons pavilion/Unisphere too? That seems to be 1:1 too.
wow great work - again i'm not doubting the skill but when the sources are this visible i feel more and more that it devaluates the piece
lol - this could be the concept art for a town constructed by a madman who toured around the countrie collecting googie pieces of signage and architecture and reuniting them into the googienheim / also raider base....
Ja, I'm working on it now.
Heh. This dude loves to copy paste.
Can I use that for the banner of my blog? It's quite excellent, and I feel I should move away from the references of past games, this is going to be so different.
The big dead guy is definately wearing a gas mask of some sorts. Also he is friggin' huge!
What what what?!
It's no better than the Vault Dweller one I think, but sure, go ahead.
Also, I took a quick look in your blog, and saw that bit about Ashley Chang wishing StarCraft in fist-person. Bwahaha... freakin' awesome.
Much Chaos in that, and they could to w/o the blokes, but I adore the name "Paradise Falls"
Does it matter though?
Do you think people would think differently if it was meant to be photoreal when fo1/2 were so cartoony?