No Man's Sky is a huge (marketing) success

I'm in two minds about the whole refunds thing.
On one hand, yeah, the game isn't worth the asking price. There's not a lot to it and after four hours of playing it at work one day, I just thought to myself "I never have to play this again."
£50 is way too much to ask for a game which should be 10 at most.

On the other hand, I don't think this is the Devs fault. I'm sure they just wanted to make this little game which sadly got blown way out of proportion.
I don't dislike Sean Murray, he was obviously very passionate and he looked nervous in interviews. Like he was just there and didn't really know what he was doing. I'm not saying he is blameless, he didn't need to outright lie about certain things and he should have tried his best to calm the hype down.
I think Sony is more at fault, and for it, a games studio will probably get shut down.

I do agree however, it was way too ambitious.

I gotta agree, I don't think Sean Murray and his team had any insidious intentions. Who in their right mind would willingly risk their career and likely forever be shunned by the industry just like that? Big developers and especially publishers can get away with pulling wool over their fans' eyes, but someone pretty new on the scene with so much more to lose? It's more likely that he wanted the game to be so much, and all the promises he made were intended to be actualized, while riding the high of the hype that exploded overnight. But somewhere along the way they ran out of time and money and had to release a "finished" product. It simply reeks of inexperience, horrible pr and bad planning. Sort of like that dude who wants to get into game design, promises to make a huge conversion mod to some game, or draws hundreds of concept art pieces for his big ambitious game, but soon realizes it's actually a lot harder to do than he thought.

That said, I'm still not defending anyone and not trying to make excuses. It's simply how I could imagine that things went down. The whole thing is still deserving of all the flak, and the concepts of pre-ordering, hype, medias role in the hype, the developers and publishers roles in the hype, etc are all in need of some serious scrutiny and discussion. But I don't think it's as easy as evil people trying to rob others of their money. No matter the actual quality of the game, you can't deny that it's an inspired project with some ambitious goals. There would have been much easier ways to rake in money in the gaming industry.
 
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I gotta agree, I don't think Sean Murray and his team had any insidious intentions. Who in their right mind would willingly risk their career and likely forever be shunned by the industry just like that? Big developers and especially publishers can get away with pulling wool over their fans' eyes, but someone pretty new on the scene with so much more to lose? It's more likely that he wanted the game to be so much, and all the promises he made were intended to be actualized, while riding the high of the hype that exploded overnight. But somewhere along the way they ran out of time and money and had to release a "finished" product. It simply reeks of inexperience, horrible pr and bad planning. Sort of like that dude who wants to get into game design, promises to make a huge conversion mod to some game, or draws hundreds of concept art pieces for his big ambitious game, but soon realizes it's actually a lot harder to do than he thought.

This is kind of where I was getting at.
 
Who in their right mind would willingly risk their career and likely forever be shunned by the industry just like that?
I'm pretty sure that in the gaming industry lying outright about the content of a game, false advertising, poor PC ports, unplayable bugginess, paid DLC plans, deceptive pricing, and deceptive pre-rendered E3 trailers and pretty concept art doesn't ruin your career - it makes you the lead game designer at major AAA companies.

Those ridiculous pre-rendered trailers and deceptive screenshots are still being used to promote the game on Steam LOL
 
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Poor Sean Murray... I liked his beard.
It looked like shit

You know I'm surprised he didn't release the game with only 5 starting planets and made the other quinteenbagillizon planets DLC. Could've added microtransactions and pulled a Mankind Divided too. If you're going to take a hit on your reputation like this you might as well go all the way.
 
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Maybe the gaming community might learn from this...


Wait, I just remembered who I was talking about.
Lol yea. The cycle will continue.

Considering Fallout 4 still has the "RPG" tag on Steam store, I'd consider that just as much false advertising as some of the things missing from NMS.
Oh...that's terrifying...

I'd like to point out that in addition to the E3 trailers and misleading screenshots still being used to advertise the game in the steam store, this is also on the page:

"Over 50 awards and nominations
The Game Awards Most Anticipated Game

Game Critics Awards
Best Original Game
Best Independent Game
Special Commendation for Innovation

IGN Game of Show E3 2014
IGN Best PlayStation 4 Game E3 2014
Polygon Editors' Choice Award
The Mirror Most Ambitious Game
Push Square Game of the show"


In case anyone was still wondering if game awards meant anything.
 
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Lol yea. The cycle will continue.

Considering Fallout 4 still has the "RPG" tag on Steam store, I'd consider that just as much false advertising as some of the things missing from NMS.

Oh...that's terrifying...

I'd like to point out that in addition to the E3 trailers and misleading screenshots still being used to advertise the game in the steam store, this is also on the page:

"Over 50 awards and nominations
The Game Awards Most Anticipated Game

Game Critics Awards
Best Original Game
Best Independent Game
Special Commendation for Innovation

IGN Game of Show E3 2014
IGN Best PlayStation 4 Game E3 2014
Polygon Editors' Choice Award
The Mirror Most Ambitious Game
Push Square Game of the show"


In case anyone was still wondering if game awards meant anything.

You realize that RPG is a really generic term? It's not false advertising, you just don't accept that it is based on opinion.

No man's Sky was totally anticipated. Anticipated, and then failed to meet expectations.

Yep, now it's apparent that they've pretty much lied. Goodbye, Hello Games.
 
Oh? Fallout 4 and RPG again ... *le sigh*

Well, if I put some turd on a plate, it is technically food as well ...

I gotta agree, I don't think Sean Murray and his team had any insidious intentions.
The fact that he sold a half finished product, full of bugs, that was missing many promised features, is in my opinion insidious enough. What ever if that was the plan from the begining or if they simply realized it at some point during the development, doesn't change the fact that the game they released is mediocre and bugged.
 
Oh? Fallout 4 and RPG again ... *le sigh*
Just ignore it lol. That's what I've decided to do.
The fact that he sold a half finished product, full of bugs, that was missing many promised features, is in my opinion insidious enough. What ever if that was the plan from the begining or if they simply realized it at some point during the development, doesn't change the fact that the game they released is mediocre and bugged.
Unless I'm mistaken, no one forced these people to sell a $20 Early Access Alpha for $60 AAA price. This is a business that sold a defective and/or falsely advertised product and they bear responsibility for that, the same as anyone else that would do it.

The reddit post documenting all the missing features speaks for itself. If this was a faceless AAA company like Bethesda or EA, people wouldn't be sitting here saying "oh poor EA I'm sure they meant well and wanted the game to be amazing and just got caught up in all the hype they created."

There is one thing I will say though: the blame for this backlash is not just on hello games - it's on the people who couldn't be bothered to do 30 seconds of research about the company to see if they had any experience making a space game of this size, or be bothered to do the least bit of critical thinking to determine whether the media was spouting complete and utter BS about this game and hyping it up for absolutely no reason. Instead they shouted "SHUT UP AND TAKE MY MONEY!" at a product they new ZERO about. People were foaming at the mouth about how it would destroy every game ever made and sending threats to reporters and even the developers for reporting the actual news or for minor delays. It's obscene.

And one thing NMS has definitely showed us is that game sales are primarily driven by marketing and NOT the quality of the actual game. So the next time someone says Fallout 4 must be a great Fallout game because it sold the most or has a bunch of awards, point out that No Man's Sky has the same.
 
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Maybe it is the porn I'm listening to but I'm damn sure that 'this' is what got me raging hard.

WE'RE SO CLOSE!! :D

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Buuuuurn baby, BURN! :D

I loooooove me a good flop.
 
Just ignore it lol. That's what I've decided to do.

Unless I'm mistaken, no one forced these people to sell a $20 Early Access Alpha for $60 AAA price. This is a business that sold a defective and/or falsely advertised product and they bear responsibility for that, the same as anyone else that would do it.
The stupidity of gamers, doesn't give developers and publishers a free pass to exploit this stupidity though. That's all I am saying. Of course the people that bought No mans Sky because of hype should have their decisions tattooed on their forehead, but the development team that released this mess of a game, should take the blame as well.
 
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The stupidity of gamers, doesn't give developers and publishers a free pass to exploit this stupidity though. but the development team that released this mess of a game, should take the blame as well.
Totally agree. I've seen too many comments excusing the developers saying "oh they just got caught up in the moment and wanted to make a good game" - no, they're on video lying several times, and the trailers/screenshots are more deceptive than Colonial Marines. They charged $60 for an Alpha stage product and lots of people paid it because of the marketing.

Like I said, if this was an EA game people certainly would not be saying "Oh they just really wanted to make a great game and made mistakes and it's not their fault!"
 
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Im out of the loop when it comes to the triple a market but yhe latest failures haven't been EA have they? Asd creed is ubisoft. Mankind divided is square enix. Batman was warner bros. What fuck up has EA released lately?
 
Im out of the loop when it comes to the triple a market but yhe latest failures haven't been EA have they? Asd creed is ubisoft. Mankind divided is square enix. Batman was warner bros. What fuck up has EA released lately?
Battlefield 1 with its ahistorical/world war 1 fanfic thing. Be it automatic being more numerous than bolt action, or french army cut out for dlc
 
Er... Do we 'know' that the french was "cut out" and saved for dlc or is it just people overreacting again?
 
Steam is apparently not making exceptions on refunding for NMS. Just rumors that were spread.
 
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