Rumors on the Game Informer article

I thought scans were technically illegal and thus not done at NMA.

Anyway, I'm happy enough with the sounds of things. I mean, it's not going to be the same as FO or FO2, but we never really thought it would, did we?
 
What's the deal with these people they can't even create an improved version of Fallout's TB system?
I'm not buying it unless the combat is turn-based.
 
Was somebody over here contacted by this KraLMeLKoR guy who supposably has it?
He stated on the Bethesda forum he's going to make scans and send them to NMA/DAC...
 
Mikey said:
I thought scans were technically illegal and thus not done at NMA.
Wrong, falls under fair use.

The biggest question mark right now, is how that VATS thing works. At one point it sounds like a real-time with pause system, at other points like full-on turn-based combat (with optional real-time, for those who want it).

Seems the isometric viewpoint is gone, though. Bah.
 
I have a thought that being able to see your bio father is a gimmick. Fallout doesn't tell you who's your parents/family. It's up to the player to create their own family tree based on their imagination.

Or maybe Bethesda is making fun of Liam Nelson... :lol:
 
Silencer said:
Ausir said:
It's 50s sci-fi SCIENCE!, DNA is responsible for *everything*.

I find it quite entertaining the PC's sex will only be identified after a DNA check :D

Hmm I can imagine the dad's reaction after you have chosen the PC's gender.
"OMG, he's grown a 'twingle'!" OR "OMG, his 'twingle' fell off!"
 
Tannhauser said:
The July issue of Game Informer .. I'll list the high points ..

Keep in mind that there is no confirmation on this information, it may be entirely false...

The information sounds outstanding to me. Combat, for example, seems almost exactly like what I was speculating it would be.

But, in a way, it does sound too good to be true -- sounds like it could be information made up by a fan -- would not be the first time. So, I await confirmation.
 
Hello
I am a silent fan of fallout that today decided to register and talk. Because the situation is alarming.
Fellow Vets of fallout, today we are at the brink of extinction.

According to the GI transcript provided, which I hold to be true,
Bethesda decided to part from one of the most important element of gameplay that made Fallout: Turn Based combat.

Depict yourselves playing with first person view or over shoulder view, trying to kill mutants in the most grotesque frantic style way.
Sure, Oblivion with guns would be soo appealing to the masses of FPS/Console/crap fed dumb players that roam the forums.

Oh but there will be a Pause option may comment dumb PR spoonfed players over at Beth forums. Sure the amount of tactical depth provided by that option only matches the depth of their degenerated intellect!

As we speak, the destruction process has started and the aim of Bethesda appears more and more clear: after all did they ever learn of their failures? each of their game brings a new scar to the rpg genre. But that, real vets already know...

Fellows True Fans, enough toyering with classic games, enough crap from this money hugry game industry , enough!!
time has come to let out the frustration!
time has come for true anger!!
 
Oh dear... there isn't even a screenshot or such a thing... :roll:

You can let out your frustration and your true anger if there is something more to see from the game.
 
zioburosky13 said:
I have a thought that being able to see your bio father is a gimmick.

This sounds like a good way of introducing ingame character design, to me. I'd much rather do that than simply check boxes on a design page, then press Start. This way is potentially more organic (although, you also need some clear way of interpreting how your choices will affect your character, so there will need to be some stats somewhere...)

zioburosky13 said:
Fallout doesn't tell you who's your parents/family. It's up to the player to create their own family tree based on their imagination.

Or maybe Bethesda is making fun of Liam Nelson... :lol:

But if what is written above is accurate, then the implications are that you would also be designing your own parent - you would still be providing a certain amount of your own backstory. Obviously not quite the blank canvas of 1/2, but still potentially satisfying.

Overall, if true, I think it is fair to say that the details given are much, much better than the worst-case senario many people had dreaded. (It isn't a description of a direct prot of the universe to Oblivion with Guns, for instance...)

There is much that appeals to me in that summary. Of course, implementation, characterisation, story, fidelity to canon, satisfying consequences and so on still have the potential to be wreckers, if not properly dealt with.

fallout4ever said:
Bethesda decided to part from one of the most important element of gameplay that made Fallout: Turn Based combat. Depict yourselves playing with first person view or over shoulder view, trying to kill mutants in the most grotesque frantic style way.

The details of the combat system are confused; I'm going to wait for clarity before joining your hysterical call to arms...

Seriously though, there are many of us who didn't find the combat in Fallout particularly satisfying - it is often clunky and frustrating, especially if you don't discover the speed options (although, I agree that the gory death animations were a great compensation). There is nothing wrong with changing, and improving, the combat system as long as there is still absolute concord between stats and effect. If the sense of character-dictated combat remains, and solidity of interactions in battles, then I'm not going to complain.

Until I find out that this is not the case, I'm not going to panic. Let's try to find out what this new system actually is, before condemning it...
 
Bernard Bumner said:
zioburosky13 said:
I have a thought that being able to see your bio father is a gimmick.

This sounds like a good way of introducing ingame character design, to me. I'd much rather do that than simply check boxes on a design page, then press Start. This way is potentially more organic (although, you also need some clear way of interpreting how your choices will affect your character, so there will need to be some stats somewhere...)

How do you figure? It seems mostly a cosmetic gimmick to me.
And even from a cosmetic angle, it's useless. People don't resemble their fathers 100%. Or at all in some cases.
It'll probably be something real gimmicky like hair and eye colour. I doubt there's going to be differing dialogue based on your char's stats. That'd cost even more in Liam Neeson acting.
 
Pope Viper said:
Hey, Oblivion can allow you to change your nose shape, eyebrows, AND chin.

Wow.

\sarcasm.

Screw that. I want beehive hairdos and Amish beards, like Van Buren had.
Well.. obviously not at the same time.
 
So, more and more people have obtained this issue of GI, yet none of them owns a scanner?

:roll:

That VATS sytem sounds like utter shite, btw.
 
I don't get how real-time combat and SPECIAL(which obviously works only with TB) can be together... What is the point of having high Perception, Agility and Luck then, if I can shoot all the muties myself? Perhaps they are doing it Deus Ex-style and these stats affect how fast I can move, and whether my hands are shaking or not? Meh...
 
Vault 69er said:
How do you figure? It seems mostly a cosmetic gimmick to me.
And even from a cosmetic angle, it's useless. People don't resemble their fathers 100%. Or at all in some cases.
It'll probably be something real gimmicky like hair and eye colour. I doubt there's going to be differing dialogue based on your char's stats. That'd cost even more in Liam Neeson acting.

Erm, that isn't how I read it...

Sallokin said:
This is essentially the character customization part of the game. Your father hands you up to have your DNA analyzed and you get to pick out all your character traits. Your dad takes off his mask to reveal similar traits to the ones you picked.

I took this to mean that you'd be choosing things which affect your base stats, and that the reveal of your father would reflect those.

(I was thinking of something along the lines of, well the only thing I can think of off the top my head is the player design for System Shock 2, where you choose a career route ingame to customize your starting abilities.)

If the choices simply affect appearance, then of course it would just be a pretty vacuous cosmetic gimmick... but, why would you need genotypic analysis to find out what a baby looks like?
 
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