argh ... it seems like we will get this missile-magic-system again where almost all the magic worked like a grenader thrower / missile luncher ...
they had that in Morrowind and Oblivion as well and I thought it was boring as **** since it seems the magic in those games has no difference to a game like Hexen or any other "first person shooter" game. Just replace machinegun/missile luncher/flame thrower with your magic abilities and powers in Oblivion.Mr Krepe said:Oh my goodness, the game actually looks good, I like the idea that you can cast a spell in one hand and sword in the other, also I like how dragons affect the in-game world other than the main story.
Crni Vuk said:they had that in Morrowind and Oblivion as well and I thought it was boring as **** since it seems the magic in those games has no difference to a game like Hexen or any other "first person shooter" game. Just replace machinegun/missile luncher/flame thrower with your magic abilities and powers in Oblivion.Mr Krepe said:Oh my goodness, the game actually looks good, I like the idea that you can cast a spell in one hand and sword in the other, also I like how dragons affect the in-game world other than the main story.
I wish they would make magic more meaningfull. Or somewhat more tied in to the world. I dont know how to explain it.
korindabar said:I've read through the entirety of the Skyrim article and it sounds friggin' sweet... I'm excited.
verevoof said:And, is it just me, or do those zombies look like a modified Fallout 3/New Vegas ghoul model?
verevoof said:Maybe it's the pose. I don't know, perhaps it's the vibe.
Also, what about werewolves? Any word? I always had a werewolf character in Daggerfall.
I like that one of those undead still has a beard.verevoof said:Maybe it's the pose. I don't know, perhaps it's the vibe.
Also, what about werewolves? Any word? I always had a werewolf character in Daggerfall.
Somewhat. Its hard to explain. I love the D&D setting to say that. And there magic plays a much more important role then just with "combat". There are entire races which are more less only about magic. So much that they use it to cut the top of some mountain let it levitate and build a city on it. Or some of the Liches which have abilities beyond any usual living creature. Of course those are things which are not really relevant to the game. But it ads to the ilusion that magic is more then just throwing a fireball at your opponent. ~ if you know Planescape think about hor Ravel and some of the other wizards you come across are shown to you where one of them might be even powerfull enough to "end" the life of the nameless one.Ausdoerrt said:You mean like in the Divinity series you hate, where a good portion of magic and abilities have an out-of combat purpose? But that'd never happen, cause Beth's target audience only wants to kill mobs in various different ways, so they treat "out of combat" as the boring intermission between one battle and another.
OakTable said:I like that one of those undead still has a beard.verevoof said:Maybe it's the pose. I don't know, perhaps it's the vibe.
Also, what about werewolves? Any word? I always had a werewolf character in Daggerfall.
Also, no word on werewolves. ;_;
EDIT: That's a troll, not a Werewolf. Notice the third eye. Feeling... Trolled now?