TheRatKing
Vault Dweller
He kinda looks/sounds/reminds me of Michael Scott from the office
OakTable said:Sum up what he said for me. I did not even bother watching them.
Gaddes said:Black Ops is a apparently an RPG since it has an exp system and perks. That and gross generalizations of JRPGs about not being realistic.
But if you played Morrowind first, back when it originally came out, you may have considered it the bees knees.
sea said:On the PC you could very easily set up hotkeys for just about any item or spell in the game, except if I recall correctly, you had more of them in Morrowind than Oblivion. The Xbox version may be more limited, though.
korindabar said:sea said:On the PC you could very easily set up hotkeys for just about any item or spell in the game, except if I recall correctly, you had more of them in Morrowind than Oblivion. The Xbox version may be more limited, though.
The xbox version was more limited and is from what I draw my play experience.
korindabar said:I guess it's personal preference, but I felt the exact opposite. The text dialogue interface, the lack of NPC schedules or independent behaviour made the world feel extremely dry and static. Not being able to switch between spells/magical items without going into the menu made me not ever want to use magic at all(I can't remember if the original xbox had a D-pad though).
Also, Oblivion didn't have Cliff Racers. Fuck Cliff Racers.
I've said it before though, it's all about how something is delivered to me. If the interface, experience and the atmosphere aren't well done it won't matter how well it's written.
korindabar said:I've said it before though, it's all about how something is delivered to me. If the interface, experience and the atmosphere aren't well done it won't matter how well it's written.
Since when did Planescape falter in any of these categories?rcorporon said:korindabar said:I've said it before though, it's all about how something is delivered to me. If the interface, experience and the atmosphere aren't well done it won't matter how well it's written.
The problem with this approach is that you'll miss out on spectacular games like Torment...
MOAR GRAFIXX!!1!1!1
OakTable said:Here's some details on sound development in Skyrim. Maybe you'll hate it less than the Todd Howard one.
http://www.gameinformer.com/b/news/archive/2011/01/14/the-sounds-of-skyrim.aspx
Also, what's up with a pic of techno viking in video 4? I hope he is not an inspiration behind anything but an easter egg.