He mentioned Black Ops when talking about various RPG elements spreading to other genres. He didn't actually say or mean that BO was an RPG, just that it adopted a couple of things like exp and perks that are traditionally associated with RPGs.
Also, before talking about JRPGs, he said that he was about to grossly generalize and I do agree with him. Japanese RPG's tend to be a lot more crazy but that can be good sometimes.
NPC's "develop feelings" about you.
Ausdoerrt said:Much PR ado about nothing, as usual. The could've at least had the decency to release more than one screenshot
I mean yeah, sure, looks somewhat nice and all, but frankly it doesn't show much and there are already games that look better than that. I mean really, if you think this looks good, go check out screenshots for Divinity 2: Dragon Knight Saga, they might blow your mind. And it's been out a few months already, too.
maximaz said:I don't know man. I looked at Divinity 2 screens and this one still looks a lot better to me. It could be due to the kind of games TES are but I'm impressed with the visuals so far.
The tailoring quests to fit certain characters sounds interesting, but I really hope it means more than "oh, you use bows/swords/magic, you can hit this dude with an arrow/blade/fireball", and also means that the quests don't end up being too short, oversimplified or repetitive.
Ausdoerrt said:I dunno man. The Skyrim screenshot doesn't look bad, but Divinity 2 after the engine change looks very spunky, too. THIS vs THIS is IMO fair competition. Thing is, we're comparing an unedited (except for removing HUD) in-game screenshot for last year's game to a promo shot that was (knowing Beth) likely touched up significantly, for a game that will come out in a year if they manage to release it on time. Not to mention that there've been a number of open-world games in other genres released anywhere 1-3 years ago that look this good or better. I was just playing Just Cause 2, and the promo screenshot for Skyrim pales in comparison to pretty much any panoramic view in the game (and my laptop can't even run it on high settings).
aenemic said:there's a lot of nitpicking about graphics here for a forum where the general idea is that graphics comes second, story/gameplay comes first.
They brought it up and have a history of lying, so it's only fair to call them on it. If it weren't a jpg it would be easier to see where they touched up the image but I'd guess that they smoothed edges, especially to make the domes more round. The textures are probably what are in game and I agree that it looks pretty good.aenemic said:there's a lot of nitpicking about graphics here for a forum where the general idea is that graphics comes second, story/gameplay comes first.
Same old promise and they have yet to come through on it. Excuse me being a pessimist when they have a documented history about lying about this, pretty much verbatim to boot. At best we can expect some post release, "We had to scale it back because it was overambitious," bull.aenemic said:most important and interesting in this case though is the AI and storytelling. which they make big promises regarding. knowing Bethesda, it could turn out being a complete lie or at least a half-truth. at least it seems like they have the right idea - a living vibrant world, where your actions affect people around you. hell, they're even trying to make quests interesting for once. but, again, knowing Bethesda, there's no guarantee it will be well implemented and actually functional.
Depends what you see as nitpicking. REmember we are talking about Bethesda here. Or do I really hvae to point you in the direction of the Oblivion review by the Codex ?aenemic said:there's a lot of nitpicking about graphics here for a forum where the general idea is that graphics comes second, story/gameplay comes first.
that screenshot is pretty good and even if it's not 100% true to how the game will look, I really like the scenery and style and if it comes even close to that I will be more than happy. what I'm more interested in aesthetically is animations and npc faces. those things affect my feelings towards a game way more than textures, lighting, shadows, reflections and so on.
most important and interesting in this case though is the AI and storytelling. which they make big promises regarding. knowing Bethesda, it could turn out being a complete lie or at least a half-truth. at least it seems like they have the right idea - a living vibrant world, where your actions affect people around you. hell, they're even trying to make quests interesting for once. but, again, knowing Bethesda, there's no guarantee it will be well implemented and actually functional.
either way I can't say I'm not curious about the game.
Tehehe ...UncannyGarlic said:Same old promise and they have yet to come through on it. Excuse me being a pessimist when they have a documented history about lying about this, pretty much verbatim to boot. At best we can expect some post release, "We had to scale it back because it was overambitious," bull.
UncannyGarlic said:Excuse me being a pessimist when they have a documented history about lying about this, pretty much verbatim to boot. At best we can expect some post release, "We had to scale it back because it was overambitious," bull.