AgentBJ09
Vault Dweller
Just noticed something. Ellie, the 'you do you' lady...is it me, or is she wearing something inspired by Fox from StarFox?
The major difference is that CDPR is a Eastern European game studio. The female devs aren't afraid and are actually excited to explore themes such as sex, sexual and gender exploitation by corporations. Obsidian is a California game studio. As someone from Texas and me coming from Washington who has dealt with droves of them coming into our state, we would know better then anyone as to what the politics of your average, sheltered, white, upper middle class, college educated, far Left leaning California woman is like.
This is starting to sound a lot like the problems that Obsidian faced with Neverwinter Nights 2 where a lot of the content in that game was cut and it affected the quality of that game with many people feeling mixed towards Neverwinter Nights 2. Granted, Obsidian did redeem themselves with Mask of the Betrayer. This seems to be a staple of Obsidian games. Release a game where the main story and world has a ton of cut content that it negatively affects the quality of the story and the game world but release DLC that either makes up for cutting content or blows people away with its quality.My wife being most of those would probably have a different view than you seem to think. But yes, the Outer Worlds brothel was cut because they didn't have time to add it in.
They also removed:
* Companion Romances
* A plot about spying on the corporations for the others ala the Reno families.
* A daytime/nighttime cycle
* A musical selection
Mind you, Obsidian was on the verge of bankruptcy when Microsoft bought them halfway through development.
Mind you, New Vegas had plenty of sexual content even if it was PG-13.
I hope that with its so-far ecstatic response that they allow them to do a bunch of Expansions ala New Vegas.
This is starting to sound a lot like the problems that Obsidian faced with Neverwinter Nights 2 where a lot of the content in that game was cut and it affected the quality of that game with many people feeling mixed towards Neverwinter Nights 2. Granted, Obsidian did redeem themselves with Mask of the Betrayer. This seems to be a staple of Obsidian games. Release a game where the main story and world has a ton of cut content that it negatively affects the quality of the story and the game world but release DLC that either makes up for cutting content or blows people away with its quality.
Doesn't Microsoft also have a history of buying game devs and then running them into the ground? Like, Rare, Bungie, that kind of stuff?
I mean, Obsidian is certainly more than capable enough of ruining themselves, as they've shown over and over again, but being attached to Microsoft isn't necessarily all that great.
They actually release the game and ship review copies right as 76 dishes the whole subscription service thing out.
From what I hear, only 20% of the original New Vegas staff is with Obsidian now. Which is a shame. From what I gathered, the game went through extensive rewrites near the end of development and it shows. I get the feeling that the game was going to be more politically charged before Microsoft came and bought them. I know a lot of people go "Microsoft is a SJW company now!" . As someone who lives in the birthplace of Microsoft I can tell that isn't really the case. Social Justice politics are starting to become very unpopular in my state. Many of the employees of these companies have begun to complain about them, it creates massive headaches with a large amount of people going on forums and review sites bitching about it and leaving negative reviews and, most importantly, its not making them money. I think Microsoft decided to go the CDPR route in the "Well lets just please everyone! Less controversy and more money! Everyone wins!". Problem is, as many writers in the past have stated, you can't. In my humble opinion, if your game is going to be politically charged, don't censor yourself. Left or Right. If your making art you shouldn't let other people or groups dictate to you on what your artistic vision should be.Yep, they do. That said, Obsidian lost a lot of good staff during the New Vegas related layoffs and the people they replaced them with are not as talented.
It feels like they cut quite a bit of things. I remember around a month before release that Obsidian was saying that The Outer Worlds wouldn't shove politics down gamers throats. I can tell that it was going to be more politically charged but they must of rewrote quite a bit before release. Am interested on what the script was originally going to be.Is The Outer Worlds censored?