Van Buren Resources Exported!

Discussion in 'Fallout General Modding' started by Dude101, Oct 15, 2009.

  1. Sius

    Sius Still Mildly Glowing

    231
    Jul 8, 2009
    Its too big... these bikes were a bit weak mostly used by messengers but thisone looks like it could drag caravan with no problem. But other than that it looks cool.
     
  2. jesawyer

    jesawyer First time out of the vault

    79
    Apr 2, 2003
    I do not know what motorcycle the Boudicca is based on, but it's probably not German. BMW R71s and /2s are right-hand shaft drive and have standard pegs, not floorboards. They're also opposed boxer twins. The Boudicca has a left-hand belt transmission and floor boards and presumably a traditional horizontal v-twin engine. Given the construction of the frame, floor boards, fenders, and belt drive, I'd guess it was based on a mid-40s Harley.

    *gets back on the n00b train*
     
  3. Bia

    Bia First time out of the vault

    4
    Sep 30, 2009
    This motorcycle looks like Polish 'Sokol' 1000.

    AND, these renders sure are looking nice :D



    Sorry for my poor language...
     
  4. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Heh, I just realized... even if we could get our hands on the stuff in the mainmenu, it wouldn't help us much.

     
  5. brother_soifran

    brother_soifran Look, Ma! Two Heads!

    396
    Oct 14, 2008
    Hey what is it that Lexx?
    It's from you?
    If yes, please to see you improve your skill in 3D :clap:
    If not...heu, please to see you as usual :)
    Schuusss

    Bro'
     
  6. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    Isn't it possible to add the missing frames/textures etc. to the objects? Maybe it's a crap load of work, but heh... :D
     
  7. Continuum

    Continuum Vault Fossil

    Nov 8, 2006
    What a ugly cheating! :ugly:

    BTW. How did you get there? I don't remember anything like that while playing techdemo :o but it was quite short playthrough, so I could miss something...

    Ohh, and this is how Fallout should look in 3d... Not this fucking FP(S) piece of shit.
     
  8. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Start a new game, open the options and assign a new key for the console. Then open the console with the newly assigned key and type in "newgame mapname".

    As example, "newgame mainmenu.map".

    Here is a list of all maps in the techdemo:

    [spoiler:5a86c5a1f9]04_0202_Spelunking.map --- Caves
    04_0201_Furnace_Storage_Mining.map --- n\p
    02_05_Chiefs_Fallout_Shelter.map --- n\p
    98_Canyon_Random_01.map --- Canyon, fully working.
    98_Canyon_Random_02.map --- Canyon
    98_CanyonWater01.map --- n\p
    Mainmenu.map --- works
    zz_TestMapsaarontemp.map --- n\p
    zz_TestMapsaarontemp2.map --- works, nothing
    zz_TestMapsKihantest.map --- n\p
    zz_TestMapsMarkTest.map --- n\p
    zz_TestMapsScottE_Test1.map --- model plant
    zz_TestMapsScottE_Test2.map --- landscape elements
    zz_TestMapsScottE_Test4.map --- cacti
    zz_TestMapsTest_Brian.map --- boat and 2 doors
    zz_TestMapsTest_Building.map --- n\p
    zz_TestMapsTest_City_Building01.map --- house
    zz_TestMapsTest_City_Building02.map --- another house
    zz_TestMapsTest_City_Building03.map --- and another house
    zz_TestMapsTest_City_Building04.map --- house interiors
    zz_TestMapsTest_City_Building05_a.map --- n\p
    zz_TestMapsTest_City_Fences.map --- sketch of the city
    zz_TestMapsTest_City_Streets.map --- n\p
    zz_TestMapsTest_Ext5x5_City1.map --- n\p
    zz_TestMapsTest_Int_Mines1_10x10.map --- n\p
    zz_TestMapsTest_Int_Vault1_5x5.map --- n\p
    zz_TestMapsTest_Int_Vault13.map --- n\p
    zz_TestMapsTest_Int10x10_Sewers1.map --- n\p
    zz_TestMapsTest_Junktown_fences_metas.map --- n\p
    zz_TestMapsTest_Junktown_Shacks.map --- hovel
    zz_TestMapsTest_Mesa_2.map --- n\p
    zz_TestMapsTest_Mesa_Fade10.map --- n\p
    zz_TestMapsTest_Mesa_Tiles.map --- n\p
    zz_TestMapsTest_Tutorial_5x5.map --- n\p
    zz_TestMapsWeapon_Ammo_Item_Test1.map --- n\p [/spoiler:5a86c5a1f9]
    But not all of them work. In fact, most of them don't work.
     
  9. Continuum

    Continuum Vault Fossil

    Nov 8, 2006
    If they're cut in half - just use symmetry to mirror missing parts.

    Anyway, that water tower thingy is looking nice...
     
  10. alec

    alec White heterosexual male Orderite

    May 21, 2003
    This thread rocks. You guys are amazing.
     
  11. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    The Van Buren stuff is pretty cool in general. Yesterday I checked out the techdemo a bit more / deeper and the other maps again and yeah, it is pretty cool. In fact, this shit proves the old "you guys just don't want 3D in Fallout!!!" argument as horribly wrong, because Van Buren shows exactly how this has to work. Tile based 3D enviroment with models who look like 1:1 out of the 2D games. With some interface changes, it really would feel like the old games.

    And the best: If really some day the graphic would have been outdated, it would still be possible to add high-poly models and better textures, etc. etc. to polish it up a bit more.

    I also uploaded some new screens of some other maps to the gallery, but they are not yet activated.
     
  12. Continuum

    Continuum Vault Fossil

    Nov 8, 2006
    FPP shitty shits maniacs must defend evolution? from top-down view to what Toddler did. Even the most stupid and retarded "argument" is good for them. Just like that pathetic talk about four pixels chair :lol:
     
  13. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Ok, my screenshots are still not activated, so I link them from somewhere else.

    This is the cave and canyon stuff and also mountain and house tiles in the game. It already looks pretty cool to run around there. With better textures, lightning and all that other next-gen crap, it wouldn't even look that old.



    And... real water:



    It's not good to see on that screen, but if you move through the water, it moves in circles around the character.
     
  14. Continuum

    Continuum Vault Fossil

    Nov 8, 2006
    Similar graphics to Troika's PA techdemo and I'd be really happy, I don't need better 3d engine... Why to hell ALL promising post-apoc RPGs are going under? Only some FPS shitty shits are floating around. What a bad luck, I'd say...
     
  15. UniversalWolf

    UniversalWolf eaten by a grue.

    Aug 28, 2005
    It's funny how those pictures make me feel simultaneously happy and sad.
     
  16. Tagaziel

    Tagaziel Panzerkatze Staff Member Admin Orderite

    Dec 10, 2003
    So, what other interesting stuff did we manage to get out of the files?
     
  17. Mr.Wolna

    Mr.Wolna Vault Senior Citizen

    Nov 15, 2007
    so something new here?
     
  18. Continuum

    Continuum Vault Fossil

    Nov 8, 2006
    85-90% of scenery stuff is posted in this thread. As for the walls/tiles/etc. - I'm not going to make them useable for Fallout/Fallout 2 modding thingy. Maybe someone else will do it.
     
  19. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Can someone reupload this file? Looks like it's down now. Would be pretty nice.
     
  20. Dude101

    Dude101 Vault Fossil
    Modder

    Aug 3, 2005