For some recent releases, even though I haven't played it but it's generally critically acclaimed Witcher 3 showing you how it's done
The witcher 3 actually suffer from being open world, as much as from trying to appeal to the mass market in many aspects. Despite the fact that Geralt finally recovered his memory and can finally focus on business that are his own, which should have made the story even better, the story telling is way inferior to the previous games.
Well, I played the games as a reader of the books, which I know most witcher gamers don't give much of a damn about, but the witcher 3 is a big letdown compared to what it could have been with a proper use of half the ressources. Of course, I know then the game woudn't have been such a seller, so did CDPR, but it definitly relegated their games to the rank of a fan fiction. Not a so bad fan fiction, but still one anyway.
Don't get me wrong, the first 2 witcher games aren't perfect and have their share of lore breaks, misinterpreted or deformed characters (poor Geralt...), retcon attempts and general money grag concepts, mass market illness, but their writing in general managed to outlast the most questionable design choices. It didn't work that well for the third game.
To go back to bethesda 3, my recent and sole play ever didn't give me any exploration sense. Naturally I didn't bother to explore many places, only when the game provided reasons for it. I just didn't feel that ambiance I had read about, anywhere except a little during the vault intro. This game has nothing on Vegas, which does provide ton of reasons to explore a little more, beside all the rest.