RangerBoo
Resident Schizo Poster
It's interesting to me that Larian seems to be sticking to a certain theme that was prevalent in the previous Baldur's Gate games and that is the player character having a darkness growing within them that the player character can either reject or embrace. In the first two Bladur's Gate games it was the player character being the child of Bhaal and carrying some of his evil and divine essences that grew stronger the more powerful the player character became and also with taking down their Bhaalspawn siblings. In Baldur's Gate 3 it's the illithid tadpole and it's growing power and intellect trying to overtake and influence the player characters mind and outlook.
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