Baldur's Gate III

"Requirements:
Storage: 150 GB available space"

We need 150GB of disk space for this?
:jawdrop:
 
"Requirements:
Storage: 150 GB available space"

We need 150GB of disk space for this?
:jawdrop:
That's fucking absurd.
I haven't been too interested in BG3 because Baldurs Gate, while fun, was never my favorite cRPG series and I am tired of all this fantasy shit and if they're gonna do basically Divinity Original Sin 3 then do it for your own universe and expand upon it rather than jump shit to another series. So there's a bunch of reasons for why I haven't been keeping up with it. But... It doesn't mean I have no interest in it. But this? I want a uglier version of the game that doesn't take up 150 fucking gig because there is no way I'm bothering downloading something like that. Whatever the fuck is in that game that requires that much space, it isn't worth it.
 
That's fucking absurd.
I haven't been too interested in BG3 because Baldurs Gate, while fun, was never my favorite cRPG series and I am tired of all this fantasy shit and if they're gonna do basically Divinity Original Sin 3 then do it for your own universe and expand upon it rather than jump shit to another series. So there's a bunch of reasons for why I haven't been keeping up with it. But... It doesn't mean I have no interest in it. But this? I want a uglier version of the game that doesn't take up 150 fucking gig because there is no way I'm bothering downloading something like that. Whatever the fuck is in that game that requires that much space, it isn't worth it.
On GOG, it says that the Early Access version (that doesn't contain most of the game) download size is 67GB. This is damn huge...
 
I think the finished game most probably won't be 150 gb. They said what you download right now are just place holders for future content they probably went a bit overboard on it. As gizmo said unoptimised files. I find it anyway strange to complain about this in an early access game where most of it can change in the finished product. But to be honest I never understand why anyone would buy an early access game either ...
 
Apparently the game will be around 80GB. They just put 150GB because "having 150GB free is good for u"... I'm not joking:
install size is around 80gb, it doesn't take up 150. We like you having at least 150gb because that's just good for u
 
Well they could have mentioned that at least.
Anyone psyched for this game?

Thinking about Baldur's Gate makes me wish for a traditional Fallout game again.
 
I think it will be a decent RPG but not really much of a Baldurs Gate game like the previous ones have been. What I have seen from the companions for example it will be your typical DO:S II Formula.
 
I think it will be a decent RPG but not really much of a Baldurs Gate game like the previous ones have been. What I have seen from the companions for example it will be your typical DO:S II Formula.

Yeah there is something about the companions that I just can't put into words.
I would not say "generic" but I have the feeling that the designers are going to try hard but fail at making them interesting.
 
I'm psyched for the full release. Won't be buying it until it's a 50% discount at the very least on Steam though. I'm a patient person.

They let you play as a Lolth-Sworn Drow Warlock which tickles my fancy a bit at the very least.
 
I think it will be a good RPG to buy once it's on gog. Just like the other games from Larian. However I am not expecting a "true" Baldurs Gate game here and I think it would be naive to do that. I am expecting a Larian game with Baldurs Gate paint thrown over it. Which ... is good enough I guess. But hyped? No. If the original team which created BG1 and BG2 would have made a BG3? Then I might be. But as far as I remember when they sarted work on Baldurs Gate 3 and it was canceled a lot of the ideas of it ended up in the expansion Throne of Bhaal. So this is pretty much what BG3 would have been like and I guess we pretty much got it with BG : ToB already. Which is more than what you can say about Van Buren for Fallout.
 
You can criticize their characters all you want, but how many have fucked the goblin girls?



I feel a lot of new developers don't have a care for efficiency when it comes to the size of their games, it probably comes from the quick advancement of technology and having so much space to work with. Not always a good thing as we see with theses monstrous file sizes AAA games have these days.

A few interesting points I've found:
https://www.pcgamer.com/why-are-game-install-sizes-getting-so-big/
https://www.extremetech.com/gaming/256790-game-installation-sizes-still-exploding-upwards

But there’s a cause Digital Trends doesn’t mention that may deserve consideration of its own: The death of disc-based media. So long as games shipped on physical media, the installation size of any given title was limited to the maximum capacity of its storage. While companies have shipped multi-disc games in the past, most prefer to avoid the additional cost of including more than one disc, and more and more games are shifting towards a digital-only distribution model. Titanfall 2 on PC never included a disc at all, and Forza 7 only includes a physical disc if you buy the Ultimate version of the game. Moreover, the “Play Anywhere” option that lets you share the game between a PC and an Xbox is only available if you buy the game digitally; the disc-based version lacks that feature.

One way games have gotten around the physical installation size limit is by requiring substantial updates or downloads after the disc-based installer has begun, but this isn’t a popular option. Most people don’t like paying for physical media only to be forced to download a few dozen GB of data as part of the process. Furthermore, this solution can still leave customers with bandwidth caps unable to use the media they may have specifically purchased to avoid the bandwidth cap issue. Faster connections can blunt the impact of larger game installation times. But they do nothing for capped customers, and the time it takes to download the installation files is only part of the installation time.

As physical media is phased out of gaming, I suspect we’ll see game installation sizes grow, not shrink. Without the need to cram the entire title on a single physical disc, developers will have less reason than ever to be particularly concerned about how big their titles are. The fact that we’re already seeing 100GB installs in the current cycle suggests they’ll continue to grow over the next few years.
 
Just kinda funny :

6rnie00wi7s51.jpg
 
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