Fun fact, Pillars Of Eternity has a chest you can access through your inventory at all times which doesn't have a limit to how much can be shoved into it, so basically; No carry weight limit.
Yeah, I thought that was silly and felt completely out of place in a game that was touted as a return of the old school RPGs. However, Obsidian made the feature optional, so I can't say I have anything against it. If you don't like it, like me, don't use it. Unfortunately, the Bethesda way of making their games more accessible, more casual, more appealing, is to ram the dumbed-down features down everybody's throat.
The fact is that it is very easy to allow players to customize their own player experience and decide how hardcore or realistic they want it. FNV's Hardcore mode was good in principle, but in execution way too tame for my taste. I played the game with tons of mods that tweaked other stuff, like how much you can carry, how many hit and skill points you get when leveling up, how much loot you get, what kind, how dangerous radiation is, mods that slowed you down a lot when running backwards, mods that made you a lot more inaccurate with ranged weapons when moving, and so on.
I don't mind other gamers wanting a more casual experience when they play, I just don't want the entire game to be designed around the idea that everything should always be as easy as possible. Give us options, please! Thinking about it, it's almost like Bethesda (and a lot of other companies out there) force feed you the 'casualness' because they know that the egos of many of their customers are so fragile, that these people can't even handle the fact that
other players want a more difficult/realistic/punishing game than they do. They get all butthurt when they realize that they aren't the biggest, most bad ass dudebrohs on the planet. They want their games to be ego boosting, but that doesn't work if some geeky NMA'ers or Codexians actually play the games on a more punishing difficulty setting. I guess that's why you see games with difficulty levels of Normal, Hard, Super Hard, Super Mega Hard, Super Duper Iron Man Impossible Hard, but no Easy or Beginner's setting. Isn't the modern age fantastic? Everybody performs above average!