Zerginfestor
dear god, the scrapping
Are you having the forced quest dialogue as well? I had the lookout robot from the USS Constitution quest follow me all over the map until I talked to the little bastard.This real time dialogue system is unplayable, I was talking to someone whilel they started walking away and I went to click an option and shot my weapon because the shitty real time system sucks.
Hang around people, and get quests just stapled to your back, *plunk* here's a quest, *plunk* here's another one, you still hanging around? Cool, here *plunk* have a third quest, I'm sure you're quest hungry!
Oh, yeah, 2 out of 3 lead you to "cleared" dungeons, but you know, consumer whores, what to do, right?
And you're all "consuma-what, hey, you take that back!"
And they're all "there, there" *unzips*
Don't hang around "the castle" too long either, the radio there pins quests on you like one a minute
Yeaaaahhhh about that, it did that the moment I finished the Mirelurk Queen quest. Gave me three quests instantly. Well at least I have that mod installed that allows me to have the same damage multiplier as enemies so i'm not fighting bullet sponges on survival difficulty. The game is still sucking asshole so far though but combat is tolerable now, I use that word loosely though.
Survival basically laughs and takes a piss on Melee, Unarmed and Dakka playthroughs, hell even Explosive might struggle in the beginning. Seems like the only ones that benefit from this is (not surprising) Rifles, sneaky peeky characters, since they do double damage at max rank with the Rifleman perk and ignore 30% of the enemies' armor, which, real talk, the whole "Ignores this % Armor" and whatnot which either happens from a Legendary item drop or the rifleman perk is really fucking annoying...I miss my ammo types in New Vegas...hell I just miss New Vegas.