Pretty much the case
ZeusComplex, there is not really any build up to the 'solution' to the Reaper problem in the previous games, rather its suddenly pulled out of a magician's hat as a convenient plot device.
And yes, Bioware has made Mass Effect 2 redundant as barely anything of it is passed on into ME3.
You managed to save all the squadmates? They will make a guest appearance in ME3 and have some dialog/quest for you, but its not as if you can recruit them as optional companions which would be better IMO.
And as others said, if they do they there are generic NPCs ready to take their place in the game.
Decisions you made in the previous games having a serious impact on ME3? Some mentioning is made of them but they honestly don't change the game that much.
I understand that even if you killed Wrex at Virmire, that he is back in ME3.
As for the revelation that the DLC "From Ashes" was already on the disc doesn't come as a big surprise, I suspected as much when the Prothean character felt pretty well integrated into the game's campaign, unlike Zaeed and Kasumi from Mass Effect 2 DLCs.
Guess EA/Bioware is following the Capcom system of making people make another additional payment for something they already have.
[spoiler:87e168dc50]Truth be told I found Javik rather underused, for a member of a mythical and almost worshiped species that disappeared 50.000 years ago and is the source for almost all advanced technology you would think his presence would make a really big impact on the ingame people, with crowds gathering to see him, every scientist wanting to speak to him, and perhaps even the Citadel Council wanting him to be brought to the Citadel for protection.
From the leaked script I even thought it was Javik and not the Prothean VI who was going to be kidnapped by Cerberus for any knowledge he has and I do think such a plot development or mission should have been in this[/spoiler:87e168dc50]
Firstly, the reapers. The first two games hype them as the biggest threat ever. But we see just a few bunches of reskinned trolls, ogres, zombies and other abominations left from fantasy games. A bunch of medium-sized spaceships... And, well, that's all. Am I supposed to believe that crap?
That is the same problem I have, these are supposed to be machine analog to Lovecraft's Great Old Ones or Outer Gods, the 'human' to us 'ants', and yet they felt barely present at all except for the bloody mini game and the few cameos during the game.
[spoiler:87e168dc50]And again, why no interaction with Harbinger or being able to ask their creator any questions other than the crap he gives us.
For all we know it is an insane AI itself that turned on its creators[/spoiler:87e168dc50]
All we do is face most of their monster collection which has been copied and pasted from other games as you said, and loads of Cerberus troops that have taken the place of the mercenaries of ME2.
Also, what happened to all the droids from ME2? They could bother re using those after they were already made?
As for Shepard's end, truth be told I honestly don't care I did not find it a very well developed character despite that we get to make all the decisions ourselves.
Part overgrown boyscout with a tendency to give preachy speeches and apparently the only person in the universe who can do sensible things as other people most of the time just sit and wait.