Earth
Vault Senior Citizen
It's the second and last story expansion for Fallout 4 and no, it's not out yet.
Okay, so is the other DLC Contraptions? The one with the pinball machine? Gotcha.
It's the second and last story expansion for Fallout 4 and no, it's not out yet.
That and DIY Vaults, yeah.
Elder Scrolls VI will just be an empty game world with some NPC's that hand out MMO quests, and you'll have to craft the entire world from garbage you collect and role-play that you're playing an RPG.
This is what they meant when they said "if you want to role play picking flowers, then that's what you're roleplaying"
No story to interrupt gameplay. 10/10. - IGNBEHOLD! Elder Scrolls 6!
It is getting annoying with how frequently this mechanic is used. Nowadays most games are like, "This is a generic (insert genre) BUT we've added crafting so it's automatically a good game!" At least there is a growing number of people becoming more cynical about having crafting mechanics in games where it's unnecessary.Seriously though, am I the only one who hates crafting in games? It's such a dull exercise. I actually like Minecraft but I only play on Creative Mode. The Survival Mode is so tedious.
Seriously though, am I the only one who hates crafting in games? It's such a dull exercise. I actually like Minecraft but I only play on Creative Mode. The Survival Mode is so tedious.
My god. New Vegas is a mod. So if it were an tabletop fallout 3 would be the base game and NV the adventure module. So yes mods are nessassary unless the game is "bitch about the base game"
Sounds like skyrim to me.Elder Scrolls VI will just be an empty game world with some NPC's that hand out MMO quests, and you'll have to craft the entire world from garbage you collect and role-play that you're playing an RPG.
This is what they meant when they said "if you want to role play picking flowers, then that's what you're roleplaying"
Eh, Fallout 4 already invalidated the entire plot of Fallout 3 by making water purifiers plentiful and easily producable from junk.Can't wait to learn that all you need to make water chips are some pipes, super glue, a syringe and a water bottle. Boy the original Fallout's Vault Dweller sure was a dummie.
You talking about the bigwater purifiers? IIRC they do produce water. They end up in the big red workbench.Eh, Fallout 4 already invalidated the entire plot of Fallout 3 by making water purifiers plentiful and easily producable from junk.
Of course those water purifiers just increase your settlement stats and don't actually purify any water. Would have loved to have a method of getting rid of the giant radioactive spot in the middle of that Drive-In settlement.
Yeah, but they don't actually clean the waters around them, shit's still radioactive as fuck.You talking about the bigwater purifiers? IIRC they do produce water. They end up in the big red workbench.
I remember differently, I'm pretty sure you can drink from the puddle once you've built a purifier.Yeah, but they don't actually clean the waters around them, shit's still radioactive as fuck.
They not meant to purify the body of water that they in but rather purify the water they collectYeah, but they don't actually clean the waters around them, shit's still radioactive as fuck.
Yeah.They not meant to purify the body of water that they in but rather purify the water they collect
Crafting itself is cool and all but not when it's a content so big, it dwarfed the supposed main content (in Fallout 4's case, the supposed 'computer role-playing' mechanics). Like in Underrail, which had quite a big crafting system but it doesn't dwarf the cRPG mechanics. Of course, one criticism I had (and maybe from others too, especially in the Codex) for Underrail is that the crafting system had a tie with the player's housing later in the game, yet had no effect or any relevance/interactivity with the rest of the game world (or maybe I haven't come upon one yet, since there's a lot of the part I've missed in my initial playthrough).Seriously though, am I the only one who hates crafting in games? It's such a dull exercise. I actually like Minecraft but I only play on Creative Mode. The Survival Mode is so tedious.
It's annoying in games that are not focused on it. Basically it's padding. Although Fallout 4 is padded in even more blatant ways; the multiple "follow NPC to location" or "follow path" quests come to mind. Following Dogmeat over half the map was just terrible, and it doesn't help that the whole sequence was (badly) scripted as fuck. Don't have Dogmeat with you when you start the quest, or don't know his name yet? Boom, he magically appears next to you, and Nick suddenly knows his name!Seriously though, am I the only one who hates crafting in games? It's such a dull exercise. I actually like Minecraft but I only play on Creative Mode. The Survival Mode is so tedious.
Yeah.
Still, kinda makes all of Fallout 3 pointless if anyone could just place wells everywhere or build purifiers from junk.
Hey, at least they didn't steal all of the plotpoints from Fallout 1 and 2 this time.