IMBD has the new T800 as one Aaron Williamson, seen here bellowing at some tits.
That's a photo? It looks like a screenshot from a game. Shit.
IMBD has the new T800 as one Aaron Williamson, seen here bellowing at some tits.
That dude in the bike is the new Terminator? He is no Arnie at all. Looks more like a Jonas Brother on steroids trying too hard to make a tough face. Like Bale's Batman voice.
I try not to nitpick time-travel logic too much in fiction, as any presumptions about why it would or wouldn't work would have to be based in the specious faith that we have any notion of how fourth-dimensional travel and interactions would actually work, or about the dimensional structure of our cosmology. Given the nature (and techno-babble misinterpretation/simplification) of quantum mechanics and popular interpretations of multiverse theory, they don't necessarily even need to seem internally consistent. I only ever ask that one very basic, very subjective criterion is met: is it presented in a way that's cool? At the very least, is it presented in a way that's not stupid?
I think it's got exceptionally good action. It's probably got the best action sequences of any James Cameron movie, IMO. I also like the Robert Patrick liquid metal terminator, and crazy-eyed, muscular Linda Hamilton. Unfortunately the Arnold-develops-emotion problem is big. Between T1 and T2 he had become such a huge star in Hollywood I think they had to write that into the script to give him more stuff to say and some more one-liners. Anthropomorphizing murderous robots by giving them feelings undermines the very core of what makes muderous killer robots good villains.most people agree that it is exceptionally good :p
You really gotta work on your use of the quote tags, cause you made it look like you were responding to yourself, and criticizing that you were mistaken about something. Missed a [/ quote] most likely.Unfortunately the Arnold-develops-emotion problem is big. Between T1 and T2 he had become such a huge star in Hollywood I think they had to write that into the script to give him more stuff to say and some more one-liners. Anthropomorphizing murderous robots by giving them feelings undermines the very core of what makes muderous killer robots good villains.
But roundabout considerations like that simply introduce more contradictions. The entire notion of multiverses is just a cop-out for paradoxical impossibility to explain away impossible hypotheses. At least with the "self consistency" theory, time travel presents no paradoxes. It's basically a modern re-imagining of the Classical Greek mythology of inescapable fate, which is commonly confused for preaching that there is no self-determined choice, but rather the opposite, and weaves a very complex narrative where self-determination begets a self-fulfilling prophecy out of arrogance. Like the joke ending on Tekken 5 where Ling Xiaoyu travels back in time to prevent Heihachi from throwing his son over a cliff that would begin a generational strong of hatred and start wars killing millions, only to unintentionally send the time machine (instead of herself) back and knock Heihachi over FORCING him to throw his son off the cliff, self-consistent time travel theory makes sense, because it posits that what has happened has happened and will always be what has happened, and that any attempts to change it would simply have facilitated what happened. Not that the fate was inescapable, or that any attempts to change it would fail, but that unbeknownst to the time traveler (like Oedipus's father casting out his son to avoid prophecy) their actions in an attempt to undo the past in fact results in the events which transpired. Not that it's inherently unavoidable, but that's simply what choice begets out of consequence of one's actions. Oedipus wasn't compelled to fulfill the prophecy of slaying his own father, he simply chose to fulfill it, unbeknownst to him. It's consistent, and it doesn't trivialize choice.Oh, yeah, no, the logic of the time machine's operational parameters itself is pretty faulty. Either that, or Skynet is a few logic cores short of a full processor matrix. I was speaking strictly in terms of temporal shenanigans. There's always a way to justify time paradoxes.
At the very bottom, there's the thought that every time jump creates a branch universe, leaving us with the cheerful implication that everyone who's ever gone back through time has only changed things from their own perspective and the people in the timeline they originated from are still completely screwed.
The keyboard on my laptop is junk. It sometimes does things without my approval.You really gotta work on your use of the quote tags...
...the Terminator simply voiced that it came to understand why humans cried.
Delightful narrative shouldn't be in the same sentence as Bioshock Infinite.
Actually, no. I haven't touched Tekken in many years. I just voice what comes to mind, and my analogies have been spot on. Just cause you don't like em doesn't mean they don't work. =P WHY Tekken came to mind first for an appropriate analogy, I dunno. Maybe it's just so scattered that it offers tons of analogous anecdotal reference because it's touched on just about anything at one time or another? XDAlso, Snap what is it with you and referring to Tekken recently in analogies that don't work very well? Playing a lot of Tekken or what?
Delightful narrative shouldn't be in the same sentence as Bioshock Infinite.
You get rads even just for that.
I really don't see it. Mind you, I'm not in the group that considers BSI brilliant and the pinnacle of artistic representation. Far from it. I just recognize that it IS good. If BSI were all by itself, without the DLC to fuck up everything it had carefully (not flawlessly, but well enough) woven, it would be a really good narrative. Crossing dimensions and getting your memories jumbled as a result, thus forgetting that you ever crossed dimensions, then presenting voluntarily crossing dimensions as a gameplay mechanic so it's not really a startling twist when the former is revealed but is still surprising is well designed as far as story designing is concerned. It focuses on the player's (Booker's) relationship with Elizabeth, and by the end of the game you realize it's no coincidence that you met up with her, and the revelation is potent. Not ground-breaking, like the Andrew Ryan Office scene. Not mind-breaking like the Ratman scribbles on the wall. Not droll and tired like much of what Blizzard has churned out over the years. Just done well. All this is in addition to a delightful character that the player never resents for having to escort (cause she can handle herself) and pretty successfully endears to players by the end of the game when it matters to most, makes for a solid story in totality by the conclusion of the game.I'm convinced the people that praise Infinite come from an alternate universe where pretentious schlock is high art.
You mean you wouldn't have to, if youtube would let you? XDI really, really, REALLY don't have the energy to disseminate a so convoluted game I played so long ago, but with the help of a great youtuber, I won't have to!
I just don't see why NOT saying "It is the bane of all that is good, now lavish me with rads for saying that!" like a massively conceited douchebag is somehow a bad thing.