Why do people think New Vegas was actually good?

Lol @chunglord420 you're lucky NMA has gone soft over the years now. Having your thread derailed in the exact opposite direction? Only very slightly embarrassing.

Now, if you're to try and pull off the same shit in the Codex.... oh man, I can only imagine it. I'm never a fan of their plethora of buttons and will always just stick to Brofist to the very end, but man it never stops from amusing me to see people getting button-rated to oblivion :lol:

House for sure. The entire game is focused on Vegas and he embodies the city perfectly. Forget the talk of space and just look at how well he mediates two warring powers. He essentially tells NCR what they have to do if they are going to do business there. The entire story of him rushing to meet them with force since he was asleep for so long...the only thing you can find questionable is his destruction of the BoS, but hell they would kill House and his robots if they could. He dealt with things logically imo.
I don't know. I put points to House being the most fitting one cause of the while glamorous Vegas thing as you said, the fact that if you follow the main story directly it makes the most sense to keep working for him as the Courier. Also because the way Vegas is set up I always thought taking the "third way" between NCR and Legion was the coolest path and had that sort of western Fistful of Dollars dynamic going on. Also the Courier Duster bearing the Old World flag.

My chips against House is that I think the Mojave Brotherhood gets too much of a look in and is too tied to the DLCs/narrative as a whole for you to just destroy them, unless the Devs intend the Courier to be a completely cold betrayer. Same thing with the King's ending. It doesn't sit right with what is pretty clearly the "better" path.
The way I see it, House ending is the most likely one to be picked as canon considering 200 years is way too long to keep people staying in dirtcheap shacks and ruins. And honestly, MCA's view of wanting to push the reset button is way too extreme.

And in an ideal world, the Outer Worlds should've been a spiritual successor to New Vegas, taking place in the exact same setting, some ~100 years after House ending....

Why must you do this to me, Cain
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Oh well, we still got Sonora, Mutants Rising, SpaceWreck, ATOM RPG: Trudograd, Underrail: Infusion, Colony Ship RPG, Encased, Sands of Space etc etc
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Lol @chunglord420 you're lucky NMA has gone soft over the years now.
I'll say is less going soft and more that this happened so many times that we no longer care much about discussing it. Even someone like me that has been here for only three years has seen this happen so many times and the trajectory of the discussion is the same everytime.

Doesn't help that these people always use the same arguments, word for word. "We hate Bethesda", "Fallout 2 is terrible because of muh pop cultural references", "New Vegas's world is empty", "You just a Obsidian and/or Black Isle drone" and so on. When they are trashing a specific game liked here, they are using either Fallout 1 or 2 as leverage to make them seem unbiased. Can't be biased if you say you like either 1 or 2 (1 is used far more often), so that means my defense of Fallout 3 or other Bethesda Fallouts comes from a place of no bias. Which is complete horseshit.
 
Here's an interesting question that I was thinking about making into its own thread: Regardless of what "our" favourite ending is, is there a particular ending that is above all the most fitting to the game in general? The one we think the developers had in mind?

Considering how much of the game is "Letting go and beginning again" then Yes Man.
Instead of choosing between a pre-war businessman, government modelled after the pre-war US or the Legion which was also built on pre-war ideals, you decide to take the fourth way and create something new.

It's also Benny's plan- he's the antagonist of the first act of the game, but also one of the few characters that decided to let go and begin again without MC's actions.



But is it the best choice? Well, it's up to the player to decide (even for supporters of Lowenthal's Legion like @KingArthur )

And that's the beauty of New Vegas.

Fuck, I'll have to search if we have Let go and begin again thread or start a new one.
 
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I don't think anyone needs to give too much thought about an opinion from a guy who needed to "explore" in Fallout 1 to find his way around.
 
Luckily, I just started a new playthrough of New Vegas, after playing Fallout 3 (TTW for the win). It's true that the Legion doesn't get enough spotlight, but I think that the game does a good job of giving them character beyond "pure villain". Quite a few characters comment on the advantages of the Legion, many of which are not shown because the Legion's presence in the Mojave is just a few military outposts and the Fort. You can't really judge the Legion by real world moral standards. Yes, they are misogynistic slavers, but in the context of the game, their way of life kinda makes sense. Caesar explains it all, and quite a few traders, even Cass, comments on how travelling in the Legion territory is much safer, and as a civilian you can have a decent, safe life there.
The NCR, on the other hand, being the more obvious "good guys" from our real world perspective, are more often depicted as incompetent, overy bureaucratic, inefficient, and sometimes plain corrupt. Where the Legion is the extreme adaption to the apocalypse, the NCR is trying to make things as they were. House and Yes Man are the alternatives, with House being the autocratic choice and Yes Man the more anarchist route. All major factions have their positives and negatives, and all can be reasonably argued to be preferable for control over New Vegas and the Mojave, within the context of the game universe.
 
The biggest key is that we are still talking about this almost 10 years later. We can still debate and argue about which faction is best. That's the mark of a well-written world.

It's not like we can say the same for Fallout 3, and though we might do for 4, any attempt just leads to realising all the factions are either not fleshed out enough, dumb, or both.

I do like how these people bring the whole forum together though. It's almost like a ritual.
 
Inb4 chunglord is either an alt or just a tsundere disillusioned Beth fanboy who wants to cleanse themselves but too tsun about it.
 
Eh, I'm fine with people coming here specifically to stir us up. The upper half doesn't see so much activity outside modding discussions so having the occasional "I'm here to convince you that you've been wrong this whole time!" are welcomed by me. It kicks us in the guts a bit and gets us posting for a little while even if it is practically the same arguments that we've been saying and hearing for over a decade.
 
overy bureaucratic
Nothing worse than bureaucratic ovaries.

EDIT: @AlphaPromethean and anyone else who gives a shit, feel free to necro these I guess. “I Admire the Purity of the Legion’s Justice” was the one I mentioned specifically.

“Ticking of the Clock” is about NCR, and the last one is about the Enclave.

https://www.nma-fallout.com/threads/the-ticking-of-the-clock.217947/

https://www.nma-fallout.com/threads/i-admire-the-purity-of-the-legions-justice.216578/


https://www.nma-fallout.com/threads/the-enclave-evil-or-machiavellian.217962/
 
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I finished up my playthrough of NV a few days ago, and decided to go with the NCR. I think the Mojave should have some form of government, and it's unfortunate that the NCR are bullies who run people off their land... But I still think it's better than a bunch of robots or slavers running the show. If I remember correctly, even independence results in chaos, so there's that too.

I will agree with OP on the Mojave feeling very empty. I discovered every location and a big chunk of them were not even worth exploring. I found myself collecting mugs and empty bottles for the OWB dlc to make stimpaks so I could delay the final battle, simply because there was nothing left for me to do. NV is my favorite FO, but I have my criticisms about it too. I have no idea where I was going with this... But yes, it's enjoyable reading new posts, even if the goal seems to be to get a reaction. That's the way she goes.
 
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But I still think it's better than a bunch of slavers running the show.
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Memes aside, my list is Legion > Chaos > NCR > House.

Imho, while House is likely canon, the shriveled penis in a tube with a superiority complex is my least favorite.
 
My prediction was correct, just another to the list of people that come here to trash a game that is liked here and then leave shortly after.

I'll add that it's funny in a way that the pros and cons of each faction in New Vegas is still talked about to this day, nearly 10 years later. When you have the RPG Codex, possibly the harshest RPG forum in the internet, still discussing the factions of New Vegas, saying which one is better right now (a thread got made from people going offtopic on a thread about the Outer Worlds, which is funny in itself), you know you have made something even remotely right. Even if the execution could have been better in some places.

It makes the retarded argument of the OP about no point in siding with any faction other than NCR really damn funny.
 
Reap in Pickles, BigChunglordUltimate. You made me feel better about myself, and brought this community together.

God bless. :salute:
 
Oh hey, another one of these threads. Been a while since we had a troll this blatantly obvious.
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Just to throw my hat into the ring on Legion, I was of the opinion that the Legion only worked in their region of the post-War world seeing as they formed amidst societies that had devolved into tribalism which makes their ruthless disciplining sensible to those regions seeing as those societies had lost their notions of modern morality and societal norms unlike restored regions like the NCR and New Vegas. Though this all comes at the expense of those tribes with their cultures and beliefs wiped out and assimilated.

One thing neat that has been brought up is how each faction has its cons and pros: The Legion can maintain order but does so in ruthless, morally reprehensible ways, the NCR also can maintain order and has suceeded for a while as a modern democracy but with the same flaws of democracy (incompetence, excessive bureacracy, staffed by people out for themselves etc.), House capable of maintaining New Vegas and expanding but being locked into his ways and locking Vegas into a form of stasis (though this was good for business seeing as New Vegas's Strip were originally tribals), and Yes Man allowing you to personally shape your new nation with the growing pains for said nation.

For me, I'd say either NCR or House would be the canonical ending.
 
Honestly, Brotherhood of Steel is objectively the best Fallout game.
 
people like the ideas and ambitions presented even if the follow through is lack luster.
Genuinely its a good game with problems, so there isn't a reason not to like it other then most quests feeling boring due to most being overly simple due to presentation and busywork.
Unless your a story elitist which should turn you off anything from 3 and up
 
other then most quests feeling boring due to most being overly simple due to presentation and busywork.
If New Vegas quests are "overly simple", then Fallout 3 and 4 quests are baby's first quests due to how ridiculously simple pretty much all of them are.

And most quests aren't "overly simple" in New Vegas, that's factually wrong.
Unless your a story elitist which should turn you off anything from 3 and up
If you are a story elitist, then 3, 4 and 76 will indeed piss you off given how atrocious their stories are. New Vegas is the only 3D Fallout that actually gives a shit when it comes to story.
 
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